Coach Pang and Uncle Yang both love numbers. Every morning they play a game with number together. In each game the following will be done:

1. Coach Pang randomly choose a integer x in [a, b] with equal probability.

2. Uncle Yang randomly choose a integer y in [c, d] with equal probability.

3. If (x + y) mod p = m, they will go out and have a nice day together.

4. Otherwise, they will do homework that day.

For given a, b, c, d, p and m, Coach Pang wants to know the probability that they will go out.

1. Coach Pang randomly choose a integer x in [a, b] with equal probability.

2. Uncle Yang randomly choose a integer y in [c, d] with equal probability.

3. If (x + y) mod p = m, they will go out and have a nice day together.

4. Otherwise, they will do homework that day.

For given a, b, c, d, p and m, Coach Pang wants to know the probability that they will go out.

The first line of the input contains an integer T denoting the number of test cases.

For each test case, there is one line containing six integers a, b, c, d, p and m(0 <= a <= b <= 10^{9}, 0 <=c <= d <= 10^{9}, 0 <= m < p <= 10^{9}).

For each test case, there is one line containing six integers a, b, c, d, p and m(0 <= a <= b <= 10

For each test case output a single line "Case #x: y". x is the case number and y is a fraction with numerator and denominator separated by a slash ('/') as the probability that they will go out. The fraction should be presented in the simplest form (with the smallest denominator), but always with a denominator (even if it is the unit).

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