Cycle

Time Limit: 2.5 seconds

Memory Limit: 256 megabytes

Description

A tournament is a directed graph without self-loops in which every pair of vertexes is connected by exactly one directed edge. That is, for any two vertexes u and v (u ≠ v) exists either an edge going from u to v, or an edge from v to u.

You are given a tournament consisting of n vertexes. Your task is to find there a cycle of length three.

Input

The first line contains an integer n (1 ≤ n ≤ 5000). Next n lines contain the adjacency matrix A of the graph (without spaces). Ai, j = 1 if the graph has an edge going from vertex i to vertex j, otherwise Ai, j = 0. Ai, j stands for the j-th character in the i-th line.

It is guaranteed that the given graph is a tournament, that is, Ai, i = 0, Ai, j ≠ Aj, i (1 ≤ i, j ≤ n, i ≠ j).

Output

Print three distinct vertexes of the graph a1, a2, a3 (1 ≤ ai ≤ n), such that Aa1, a2 = Aa2, a3 = Aa3, a1 = 1, or "-1", if a cycle whose length equals three does not exist.

If there are several solutions, print any of them.

Sample Input

Input
5
00100
10000
01001
11101
11000
Output
1 3 2 
Input
5
01111
00000
01000
01100
01110
Output
-1

Sample Output

None

Hint

None

Source

None

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